So, I have been working on Rally Cry, my super-hero RPG, in one form or another for the last few years. Granted there have been several looooooong dry spells where it sat untouched for months on end, but every time I come back to it.
The most frustrating part about it is the decision of what system or mechanics do I want to use. Over the years I have created several different sets of mechanics and I have also had the pleasure of creating a few with my friend Nathan. But always there is that niggling little thought that the mechanics dont fit what I want to do.
Today I have two systems that I have narrowed it down too. One, very simple and rules light, the other more mechanically inclined but no less enjoyable. The choice before me seems to be which one to concentrate on and do playtesting with my other friend Rick. It is an problem to be sure and one that needs to be rectified soon.
Until then I will continue to expand my setting and work on both sets of mechanics as time, and inspriation, dictate. The good thing is that setting work is continuing at a decent pace, as is my artwork for it. I have several pictures inked, and several more drawn and awaiting inking. I was hoping to put them in color but due to a shoulder problem I am unsure how that would work out. Coloring, even my rudimentary cell-shading attempts, takes a lot of time and that could be better spent on writing I think.
Time will tell I suppose...
No comments:
Post a Comment